Hypergaming for Cyber – Strategy for Gaming a Wicked Problem
Hypergaming analysis as a tool for examining conflicts, situations, and constructs has been used liberally throughout numerous environments for decades….
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Hypergaming analysis as a tool for examining conflicts, situations, and constructs has been used liberally throughout numerous environments for decades….
Security incidents associated with Internet of Things (IoT) devices have recently gained high visibility, such as the Mirai botnet that…
The views expressed in this paper are those of the author and do not reflect the official policy or position…
Categorization of all information technology threats can improve communication of risk for an organization’s decision-makers who must determine the investment…
Sophisticated adversaries are moving their botnet command and control infrastructure to social media microblogging sites such as Twitter. As security…
This article describes how mission scenarios created using gaming software can be used as a graphical concept of operations (CONOPS)…
The Joint Training Enterprise (JTE) requires effective integration of and technical interoperability among disparate synthetic training capabilities from across the…
Following the DoD’s Digital Engineering (DE) strategy NAVAIR’s Systems Engineering Transformation (SET) Framework investigates the modeling, feasibility and collaboration with…
Hybrid network emulation (HNE) [9], [10], [11] is comprised of a discrete-event simulated links/networks and virtual machines (VMs)/containers that send…
A Case Study of Innovation through the Implementation of a Common Architecture and the Creation of a Collaborative Development Environment…
The idea behind AFSIM is a common modeling framework, using common models in a common environment with a common threat…
Welcome to the annual CSIAC edition on Modeling and Simulation. This year’s theme is ‘Innovation’ – a term that often…